March 5 (Midterm)


  • Runes proc when a certain percentage of enemy health is left
    • Also a visual rework of runes! To be iterated on!
  • Loading screen added!
  • Pause screen added!
  • Settings menu structure set up! 
  • Added 2 shaders
  • Colored/redid some animations
  • Added strafing!

Bugs to fix:

  • Rune completion should defeat the enemy instead of healing it (healing occurs when you do an incorrect rune)
  • Stuck animation end of combat
  • You can interact with interactables during combat
  • Going back to main menu and reloading will stop player from moving when reloading

Files

fdow_midterm_build.zip 145 MB
95 days ago

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